HUD
A performance-focused, customizable Heads-Up Display (HUD) system for FiveM servers - clear player vitals and immersive overlays.
A lightweight, themeable Heads-Up Display designed for FiveM RP servers. The HUD prioritizes performance and readability while offering powerful customization, modular widgets, and built-in support for vehicle and player status displays.
Highlights
- Low-overhead rendering tuned for smooth framerates
- Configurable widgets (health, armor, hunger, thirst, speedometers, minimap overlays) that can be enabled/disabled per-server
- Theming and layout presets so communities can match the HUD to their roleplay aesthetic
- Extensible widget system makes it easy to add new indicators and integrations
Technologies Used
| Technology | Role in Project |
|---|---|
| React | Dynamic UI and modular widgets |
| Tailwind CSS | Fast, responsive control styles |
| Vite | Instant dev reload and optimized builds |
| Lua | In-game state integration and event handling |
The HUD is built to be invisible when it needs to be and informative when it matters - crafted for performance-first roleplay servers.
Commissions & Pricing
- Available for customization, bespoke widget integrations, and server-specific optimization.
- Commission work is negotiable; please contact me via Discord or email for details.